<<img src="https://cdn.glitch.global/c380f64b-c3cd-44e3-81d3-d957cca3c82c/Duck%20Duct.png?v=1701996103411";>>
There's a duck in your duct. A duct duck. Get him out.
[[Into the ducts after him!|Remaining Soup]]
(Oh my god grandpa, shut the fuck up.)
[[That's so interesting, Grandpa! Do go on!|Grandpa 2]]
[[Mhmm...|Grandpa 2]]"Now remember, lovely Campbell's which I have are a duck's sweet music!"
[[Got it.|Grandpa 3]]
[[Yup.|Grandpa 3]] "And surely you know when a little bird's ways are wandering it moves like moth."
[[Birds are moths, understood.|Grandpa 4]]
[[(My MIND is wandering)|Grandpa 4]]
[[Wait, wait - what was that last bit?|Grandpa 2]]
"Oh, dip down upon the northern something when he cries rumors."
[[(I wish I could dip right now...)|Grandpa 5]]
[[Of course, Grandpa, of course!|Grandpa 5]]
[[Birds? Moths? Can you go back?|Grandpa 3]]"Please, please, recall greedy mallards all forget to murder to completion."
[[Duh!|Grandpa 6]]
[[(Make him stop!!!!) Duh!|Grandpa 6]]
[[Hold on, dip down where again?|Grandpa 4]]"Listen carefully: glimpses of sparkling anything is a good passing."
[[Yes, I'm familiar with the book of Leviticus|Grandpa 7]]
[[(Bible freak.) Uhhuh!|Grandpa 7]]
[[Excuse me, murder?|Grandpa 5]]"And lastly, foggy showers beholds fears."
[[Aye aye, captain! *Enthusiastically*|Grandpa 8]]
[[Aye aye, captain! *Sarcastically*|Grandpa 8]]"Now I'm gonna leave you in charge? Got all that?"
[[What about "aye aye" don't you get, old man?|Grandpa 9]]
[[Yes, Grandpa! I respect you and would never pick the snarky text options like an asshole. Only an idiot wouldn't realize this section is linear.|Grandpa 9]]
[[I'd like to read all that again|Grandpa 1]]Awww, finally. The place to myself. Hopefully no [[funny business]] happens.Why would you click that?? [[Here we go|TITLE]].Okay. A fork in the road. Well left is toward where Grandpa keeps all of his soup. Guess this is more of a spoon in the road.
Heh heh.
Sorry.
Right is toward the buzzard next door.
[[Left]]
[[Right]]
<<if $remainingsoup is 0>> GAME OVER, but feel free to look for the duck anyways :) <</if>>
<<set $remainingsoup to $remainingsoup-1>>Aww, Campbell's soup.
So good.
I see light ahead, but there is a dark side-path through this hole here.
[[Keep going ahead]]
[[Try the dark side-path]]
<<if $remainingsoup is 0>> GAME OVER, but feel free to look for the duck anyways :) <</if>>
<<set $remainingsoup to $remainingsoup-1>><<set $remainingsoup to $remainingsoup-1>>
The Buzzard...
I can see him through the vents.
We call him that on account of how wrinkly his neck is.
Should I tell him that? He can't see me.
[[Yes]]
[[No]]
<<if $remainingsoup is 0>> GAME OVER, but feel free to look for the duck anyways :) <</if>>
<<set $remainingsoup to $remainingsoup-1>>"Go south, like me in the winter!"
Who said that?
[[Go South]]
[[Go North]]
[[Go East]]
[[Go West]]
<<if $remainingsoup is 0>> GAME OVER, but feel free to look for the duck anyways :) <</if>>
<<set $remainingsoup to $remainingsoup-1>>Do I hear a shower? I must be near the bathroom.
[[Peak through the vent into the bathroom, you little freak you?]]
[[Turn back.|Left]]
<<set $remainingsoup to $remainingsoup-1>>
<<if $remainingsoup is 0>> GAME OVER, but feel free to look for the duck anyways :) <</if>>You saw your Grandma showering.
[[Right. "Foggy showers behold fears." Let me retrace my steps.|Into the ducts after him!]]
<<set $remainingsoup to $remainingsoup-1>>
<<if $remainingsoup is 0>> GAME OVER, but feel free to look for the duck anyways :) <</if>>You got stuck in a Looney Tunes-esque trap beyond comprehension.
Game Over. [[Start Over?|TITLE]]Wha... what is that?
Oh my god, it's [[a guy]]! A dead guy!
I should uh... just [[keep moving]]...
<<set $remainingsoup to $remainingsoup-1>>
<<if $remainingsoup is 0>> GAME OVER, but feel free to look for the duck anyways :) <</if>>Oh wow, it just [[keeps going|Go East]].
Maybe I should [[turn back...|Keep going ahead]]
<<set $remainingsoup to $remainingsoup-1>>
<<if $remainingsoup is 0>> GAME OVER, but feel free to look for the duck anyways :) <</if>>For you: https://www.youtube.com/watch?v=XBZUz4C6kqk
[[Turn back|Keep going ahead]]
<<set $remainingsoup to $remainingsoup-1>>
<<if $remainingsoup is 0>> GAME OVER, but feel free to look for the duck anyways :) <</if>>Oh he's still breathing...
What's that? There's another path?
[[Go down the path the creepy near-death man is suggesting?]]
Or just [[keep moving]]?
<<set $remainingsoup to $remainingsoup-1>>
<<if $remainingsoup is 0>> GAME OVER, but feel free to look for the duck anyways :) <</if>>Duck duck soup!!! I duck I shof my listened eaten all of of my grandpa eat duck is is gould've his soupa's a soupa's a soupa's a gonned....!!! I shoup!!! Duck of my granned.....f my soup!!! I duck duck listeat all of all of my duck list listened...teneduck istenened....my grandpat duck is gonna's sonna e listened... gonndpa's soupa's s soupa's shoulduck istenened....andpat duck is duck soup!!! I duck I shof my soup!!! I of my graned.....e listenedpa's eat at duck is is gonna ened....ck is gonnna eandpa've lis goned.....s gonna eat duck is duck duck liste listened...et al
I broke the game. Maybe I shouldn't have kept moving...
[[Go back|Go North]]
<<set $remainingsoup to $remainingsoup-1>>
<<if $remainingsoup is 0>> GAME OVER, but feel free to look for the duck anyways :) <</if>>Ooh something shiny ahead! Perhaps a can of soup? Or a trap?
[[Continue]]
[[Start over cuz I'm so effin' lost, bro|Into the ducts after him!]]
<<set $remainingsoup to $remainingsoup-1>>
<<if $remainingsoup is 0>> GAME OVER, but feel free to look for the duck anyways :) <</if>><<set $remainingsoup to $remainingsoup-1>>
Damn. He just whispered "I know" under his breath. That's really sad. Guess I'll [[head back|Into the ducts after him!]].
<<if $remainingsoup is 0>> GAME OVER, but feel free to look for the duck anyways :) <</if>>
<<set $remainingsoup to $remainingsoup-1>>He's just crying.
Maybe I can say something nice?
[[I like your stuffed squirrel collection!]]
[[Your neck looks normal and doesn't stand out at all!]]
[[No, I'll just head back. Let him figure whatever this is out.|Into the ducts after him!]]
<<set $remainingsoup to $remainingsoup-1>>
<<if $remainingsoup is 0>> GAME OVER, but feel free to look for the duck anyways :) <</if>>
<<set $remainingsoup to $remainingsoup-1>>He just kept crying... but I think one of the squirels blinked?
Ok that [[that's enough|Into the ducts after him!]]
<<set $remainingsoup to $remainingsoup-1>>
<<if $remainingsoup is 0>> GAME OVER, but feel free to look for the duck anyways :) <</if>>
Maybe be cracked a smile?
Hard to tell through all the crying.
Okay, [[I'm out|Into the ducts after him!]]
<<set $remainingsoup to $remainingsoup-1>>
<<if $remainingsoup is 0>> GAME OVER, but feel free to look for the duck anyways :) <</if>><<img src="https://cdn.glitch.global/c380f64b-c3cd-44e3-81d3-d957cca3c82c/Duck%20Duct.png?v=1701996103411";>>
There he is. That sick duck. [[Eating my grandpa's soup]].
<<set $remainingsoup to $remainingsoup-1>>
<<if $remainingsoup is 0>> GAME OVER, but feel free to look for the duck anyways :) <</if>><<img src="https://cdn.glitch.global/c380f64b-c3cd-44e3-81d3-d957cca3c82c/Duck%20Duct.png?v=1701996103411""";>>
He's not even heating it up.
[[Confront him]]
[[Start over cuz I'm so effin' lost, bro|Into the ducts after him!]]
<<set $remainingsoup to $remainingsoup-1>>
<<if $remainingsoup is 0>> GAME OVER, but feel free to look for the duck anyways :) <</if>><<img src="https://cdn.glitch.global/c380f64b-c3cd-44e3-81d3-d957cca3c82c/Duck%20Duct.png?v=1701996103411";>>
You sneak up on him. He's so invested in this can of italian wedding he doesn't hear you.
[[Grab it]]
[[Slap it]]
[[Twist it]]
[[Bop it]]
<<if $remainingsoup is 0>> GAME OVER, but feel free to look for the duck anyways :) <</if>>You got him by the neck. Now what?
[[Explain to him how much that soup means to your grandpa]]
[[Put him in the microwave that's literally right there, like how is he not heating up this soup?]]
[[Stare into his eyes]]
<<if $remainingsoup is 0>> GAME OVER, but feel free to look for the duck anyways :) <</if>>This must be some bomb-ass I.W., he didn't even react!
[[Try something else|Confront him]]
<<set $remainingsoup to $remainingsoup-1>>
<<if $remainingsoup is 0>> GAME OVER, but feel free to look for the duck anyways :) <</if>>Wow, you got that Bop-It referecne. Cool. Now [[figure out what to do with this duck|Confront him]].
<<set $remainingsoup to $remainingsoup-1>>
<<if $remainingsoup is 0>> GAME OVER, but feel free to look for the duck anyways :) <</if>>Wow, you got that Bop-It referecne. Cool. Now [[figure out what to do with this duck|Confront him]].
<<set $remainingsoup to $remainingsoup-1>>
<<if $remainingsoup is 0>> GAME OVER, but feel free to look for the duck anyways :) <</if>>He totally gets it and asks for just one can for the road. And promises to never steal your g's s' ever again.
Good job you beat the game!
<<if $remainingsoup is 0>> You didn't really win, all the soup is gone... <</if>>I'm not typing this out dude, seek help.
You lose.
<<if $remainingsoup is 0>> There's no soup too, you really lose. <</if>>[[Stare harder]]
<<if $remainingsoup is 0>> GAME OVER, but feel free to look for the duck anyways :) <</if>>[[HARDER]]
<<if $remainingsoup is 0>> GAME OVER, but feel free to look for the duck anyways :) <</if>>He broke. He's weak. He vowed to never touch soup again. He's clean, bro, from this day forward.
Good job, you won the game!
<<if $remainingsoup is 0>> You didn't really win, all the soup is gone... <</if>>He's gonna eat all of Grandpa's soup, shit.
[[Begrudgenly crawl on|Into the ducts after him!]]
<<set $remainingsoup to $remainingsoup-1>><<set $remainingsoup to 20>>
<div id="header">Soup Remaining: $remainingsoup</div> ------------------------------------------------------------------